GBXModel Impoter v2 by TheGhost
for 3ds Max v5+ and gmax v1.2
http://ghost.halomaps.org/bluestreak/gbxmodel/
as part of Project BlueStreak

Features:												
- Import any geometry from the tag with many import options
- Import perfect UVW coordinates and material ID's
- Setup the max material library for the model's shaders
- Import model's nodes and/or markers with many options 
	(nodes/markers are perfectly placed and rotated)
- Optionally import biped nodes as bone objects
- Imports vertex weights for a fully rigged model

Instructions: Click the "Load GBXModel" button and navigate to the
desired GBXModel tag. Select from the import options and press the 
"Import	GBXModel" button to import the tag.

Submit bugs to TheGhost on the Gearbox Software forums. Visit the
forums for additional help at http://gbxforums.gearboxsoftware.com.
Visit the project site (http://ghost.halomaps.org/BlueStreak/) for more
details on this and other projects.

Copyright (C) 2006 Adam Papamarcos (mailto:papamarcos@gmail.com)
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version. This program is distributed in the hope that
it will be useful, but WITHOUT ANY WARRANTY; without even the implied
warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See
the GNU General Public License for more details. A full copy of this
license is available at http://www.gnu.org/licenses/gpl.txt.